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Project Valhalla is a mod for Fallout 3, a game made by Bethesda. When complete the mod will feature a new faction, quests, weapons, armor and even a radio station. Feel free to help! Any unprotected page is subject to change, but we would encourage to use discussion pages before editing pages. Please register and read/agree to abide by our Rules for the project before starting new content pages or discussion pages. All contributors should register in our forums. The forums is where we monitor progress on the project.



General:
Account - Forums - Search - Rules for the project - FAQ - Help Files

We are currently maintaining 587 articles.

Contributors:
ToDo list - Report a bug - Chat with the team

We have 200 contributors.


Forum activity

Thread TitleRepliesLast Action
Looks promising...3Wed 26th 11:36 pm - Valis
July 2009 Statu...1Fri 3rd 9:48 am - V
The Origins, Pa...6Sat 20th 1:55 am - Istvan56
Reality vs. Alt...3Sun 14th 7:07 am - Dragonpen61
BigEdMan's sugg...8Sun 14th 6:38 am - Dragonpen61
A possible writ...1Sat 6th 12:04 pm - Istvan56
New Weapons Dis...10Fri 15th 1:53 am - Leif Runenritzer

Status: Beta Stage

We are now in the beta testing phase.

Plot Summary

The European Commonwealth had its own program to ensure the survival of the European way of life and the multitude of European cultures. From one of these projects arose Valhalla, founded by people who wanted to rebuild their northern homeland. With their preserved technology and newly formed unity, they soon spread their influence over the Nordic wastes.

The late European Commonwealth did not have fusion technology as advanced as the US, mainly lacking the ability to produce compact solutions to be used for mobile applications. The scientists at The Great Academy of Valhalla uncovered information that led them to believe that such technology could to be found on the North American continent. After some debates and lobbying in their senate, Valhalla decided to send out a new expedition to recover this technology and to form a trading post in Vinland (the name of North America in the Valhalla chronicles).

The expedition originally consisted of two ships, but tragically only one of them made it to America. The ship Frøydis was lost in a storm on the way to America and was never heard from again. The other ship, the Naglfar, was damaged. Loss of the Frøydis meant that they had to abandon their plan for creating a trading colony and focus solely on finding fusion technology. Once ashore, they clashed with harder resistance than they had expected (they weren't prepared for super mutants) and many soldiers were cut down. After days of intense fighting on the shoreline, Valhalla's troops were able to hold back the super mutant attacks long enough for their engineers to dig bunkers near the shoreline. Once the bunkers had been completed, troops fighting on the shore retreated inside while the Naglfar wiped the shoreline clean of super mutants with its artillery.

Weakened and pinned down on the shore, Valhalla's troops were unable to send patrols to scavenge the wasteland for fusion technology. Now they must hire an outsider to do their bidding on the mainland. Guess who that might be...


Features

For the modding community

As we develop our mod we will from time to time find and/or develop things that others may find benefit from.

Recent Stuff

Edit

Vote!

  • We are now in BETA stage!!
  • Multiple bugs have been reported and resolved.
  • Voting on a new logo. pictured
  • Alpha stage has begun.
  • The terminal is complete.
  • Tasks are removed and replaced by the IssueTracker
  • All NPC's are added to the ESP.

Other games/mods by the Project Valhalla Team

Overseer VeliV. invites all members of the Project Valhalla Team to check out his latest game project, Panzerkampf. Just go to http://blog.panzerkampf.com/ and read up his new online tank battle game that is in alpha development phase. We are starting up a forum there just for that project.
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